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‘Freemium’ beats advertising for online games

July 8th, 2009 | 1 Comment | Posted in Aggregator

This came from cnet news

Flash game developers need to move off advertising and onto sustainable revenue streams. There are many options for freemium games to make real money.

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One Response to “‘Freemium’ beats advertising for online games”

  1. Gary Jung Says:

    The freemium model makes real sense for game marketing. People are attracted by the word “free”. By designing the game to be fully functional and free on entry levels but requiring a paid upgrade to advance to higher levels and/or enhancements is the essence of freemium. You develop the winning combination of trust and perceived value. This business model works in many arenas but is, in my opinion, a perfect fit for the gaming industry.

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